As the virtual worlds turn

Metaverses come and, mostly, go. Those created as avatar-based watering holes have rarely lasted more than a few years, falling victim to technical limitations, the cratering ad market, and simple lack of popularity. Virtual worlds developed as videogame platforms, however, have tended to fare better. Some of the most noteworthy [are listed here].


http://www.business2.com/articles/mag/0,1640,47499,00.html

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