Tron 2.0 Preview

You could say that the film Tron did a good job of typifying the 1980s–it had frizzy-haired men, greedy corporations, a helicopter landing on a rooftop, and people throwing away hours of their lives each night on a new fad called “video games.” It’s been more than 20 years since the motion picture’s premiere, and Monolith Productions and Buena Vista are now hard at work on a game-based follow-up to the movie. Tron 2.0 will be a first-person action game that will follow the motion picture closely, but will also have pretty much everything you’d expect from a first-person shooter, plus several unusual new features and gameplay modes, like the lightcycle racing and disc battles featured in the movie.


After 20 years, the world of Tron returns.

Currently, Tron 2.0 is in a prebeta state, but even at this point (just as when we last saw Tron 2.0 at the 2003 Game Developers Conference), the game looks extremely impressive and totally distinctive. There is simply no other modern-day action game that looks anything like Tron 2.0. The game takes place in a digitized world much like the one that Jeff Bridges’ character Flynn explored in the movie, and it looks the part, thanks to a distinctive DirectX-based glow effect that Monolith and Nvidia have developed specifically for the game.

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