Second Life Teaches Life Lessons

As a massively multiplayer online game, many people think of Second Life as little more than a virtual playground. But an increasing number of people and organizations are employing the game in applications that are useful for far more than entertainment.
Second Life was crafted as an open-ended environment that would allow players to fly, drive fantastical vehicles, dress up in outlandish outfits and build just about anything they could imagine. The game’s developers at San Francisco’s Linden Lab, however, didn’t expect it to be used as a way for business school students to test entrepreneurial talents or for abused children to rediscover social skills.
Wired News: Second Life Teaches Life Lessons

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